OpenGL: A Primer (3rd Edition)

Read [Edward Angel Book] * OpenGL: A Primer (3rd Edition) Online # PDF eBook or Kindle ePUB free. OpenGL: A Primer (3rd Edition) Angel uses a top-down philosophy to teach computer graphics based on the idea that students learn modern computer graphics best if they can start programming significant applications as soon as possible. OpenGL®: A Primer is a concise presentation of fundamental OpenGL, providing readers with a succinct introduction to essential OpenGL commands as well as detailed listings of OpenGL functions and parameters. The book makes it easy for students to find functions and their descriptions,

OpenGL: A Primer (3rd Edition)

Author :
Rating : 4.38 (761 Votes)
Asin : 0321398114
Format Type : paperback
Number of Pages : 304 Pages
Publish Date : 2013-01-03
Language : English

DESCRIPTION:

Professor Angel is the Principal Investigator of the NSF-funded Digital Pueblo Project, which is combining arts and technology to promote economic development among the communities in New Mexico through collaborative graphics and animation projects.. He received his PhD from the University of Southern California and his BS in engineering from the California Institute of Technology. His present research interests are in computer graphics and scientific visualization. Angel is a Profess

Angel uses a top-down philosophy to teach computer graphics based on the idea that students learn modern computer graphics best if they can start programming significant applications as soon as possible. OpenGL®: A Primer is a concise presentation of fundamental OpenGL, providing readers with a succinct introduction to essential OpenGL commands as well as detailed listings of OpenGL functions and parameters. The book makes it easy for students to find functions and their descriptions, and supplemental examples are included in every chapter to illustrate core concepts. This primer can be used both as a companion to a book i

Ten chapters cover: an introduction; two-dimensional programs; interaction and animation; three-dimensional programs; transformations; lights and materials; bits and pixels; texture mapping; curves and surfaces; and some advanced features of OpenGL. This concise introduction to OpenGL 1.2 is ideal for those looking to program computer graphics using OpenGL. Case studies apply the commands and examples introduced in each chapter. It succeeds both as a companion to a book introducing computer graphics principles, and as a stand-alone beginnersÕ guide to OpenGL for programmers with a background in computer graphics. . This primer offers compl

Good for Beginners Amazon Customer Bought for Computer Science Graphics course at University of Colorado, Boulder. This book really helped me as a beginner, however the class quickly become more complex than the material covered in this book. Easy read and contains helpful code.. "Perfect for a beginner with basic programming skills." according to Owen C. Marshall. I bought this book recently as a supplement to a computer graphics class that I am currently taking at Ohio State University. While this book is not an in-depth coverage of OpenGL or computer graphics, it does provide clear and concise explanations of OpenGL and GLUT functions necessary for the novice. I found it to be well organized and full of useful examples of code.The author states that it is meant as a companion book to his textbook on OpenGL. It is easy to see that this is the case, in that certain expectations ex. excellent starting point I am a programmer who needs to implement some graphics in an application. Nothing really serious, but beyond the functions of Win32 API. So naturally I turned to OpenGL, but at first a was little turned off by its complexity (well, so I thought).I ended up buying this book, and also the "red book" (OpenGL Programming Guide). OpenGL Primer is a great book to get a general overview and fast hands on experience. I was amazed how easy it actually is to get a basic OpenGL program up and running. When I am interested in more i

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