Head First Java: Your Brain on Java - A Learner's Guide

[Bert Bates, Kathy Sierra] ✓ Head First Java: Your Brain on Java - A Learners Guide ↠ Download Online eBook or Kindle ePUB. Head First Java: Your Brain on Java - A Learners Guide Between Moores law and the notion of Internet time, were constantly being bombarded with more and more information--most of it in the form of disorganized data. See why Tim OReilly says, This is the first really new approach to computer books that Ive seen in many years. I think its going to revolutionize how programming and other complex topics are taught.Table of Content:1) Dive In (a quick dip into Java)2) Welcome to Objectville (intro to OO)3) Know your Variables (understanding Java

Head First Java: Your Brain on Java - A Learner's Guide

Author :
Rating : 4.78 (640 Votes)
Asin : 0596004656
Format Type : paperback
Number of Pages : 656 Pages
Publish Date : 2013-11-12
Language : English

DESCRIPTION:

D. L. Shapiro said As good as it gets. I've been teaching and working professionally in programming, analysis, and design using object-oriented technologies for about 15 years (C++, PowerBuilder, and now Java), and procedural languages (assembler, C, Pascal, and PL/I) for about 15 years before that (yes, I'm old). This is far and away the best programming book I have ever read. One of the biggest hurdles for anyone programming in Java (and C++), who came from a procedural background, is that the way to think about designing applications, as collaborations of. Just when you thought it was for beginners only This is one of the best written Java books ever. I have been programmed in Java for almost five years now and recently out of development. I now am trying to get back to programming mode and familiarizing myself with the OO concept.The concept of polymorphism is explained superbly in this book. The general polymorphic concept that I knew was; if you are traveling from Miami to Seattle - you can travel by train of plane. It doesn't matter as long as you get there, the polymorphic concept applies. Makes sense? To a beginn. John A. Justin said A Trend Setter. This is the fourth Head First book that I've read. I'm an experienced Java developer. I read the books out of sequence - I really got addicted to their presentation style, and felt compelled to read all of their books lest I miss something. I had started with their Head First Design Patterns book, then read their EJB book, then the Servlet & JSP book, and now Java.The Java book touches upon everything from the basic to the advanced - even includes a nice friendly intro to RMI, serialization, and networking which sets yo

Bert Bates is a 20-year software developer, a Java instructor, and a co-developer of Sun's upcoming EJB exam (Sun Certified Business Component Developer). His background features a long stint in artificial intelligence, with clients like the Weather Channel, A&E Network, Rockwell, and Timken.

Key concepts read like a list of Java features: Object oriented design, variable type and scope, object properties and methods, inheritance and polymorphism, exceptions, graphical user interfaces (GUIs), network connectivity, Java archives (JAR files), and Remote Method Invocation (RMI). The diagrams are carefully annotated with arrows and notes. Though there's little discussion of why the exercises' correct answers are what they are, it's clear that the practice work was carefully designed to reinforce the lesson at hand. Rather than explain class inheritance (to cite one example) primarily with text, the authors use a series of

Between Moore's law and the notion of "Internet time," we're constantly being bombarded with more and more information--most of it in the form of disorganized data. See why Tim O'Reilly says, "This is the first really new approach to computer books that I've seen in many years. I think it's going to revolutionize how programming and other complex topics are taught."Table of Content:1) Dive In (a quick dip into Java)2) Welcome to Objectville (intro to OO)3) Know your Variables (understanding Java types: primitives, object references, pass-by-value)4) How objects behave (instance variables and methods)5) Extra-strength methods (writing more complex code)6) Using the Java Library (solving problems with the API)7) Better Living in Objectville (inheritance, OO design, abstract classes)8) Serious Polymorphism (interfaces, more OO design, polymorphism)9) Life and Death of an object (constructors and memory management / garbage collection)10) Do the Math (static methods and variables, Math meth

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