ENTERTAINMENT INDUSTRY: The Business of Music, Books, Movies, TV, Radio, Internet, Video Games, Theater, Fashion, Sports, Art, Merchandising, Copyright, Trademarks & Contracts

Read [Mark Vinet Book] # ENTERTAINMENT INDUSTRY: The Business of Music, Books, Movies, TV, Radio, Internet, Video Games, Theater, Fashion, Sports, Art, Merchandising, Copyright, Trademarks & Contracts Online * PDF eBook or Kindle ePUB free. ENTERTAINMENT INDUSTRY: The Business of Music, Books, Movies, TV, Radio, Internet, Video Games, Theater, Fashion, Sports, Art, Merchandising, Copyright, Trademarks & Contracts Inexpensive textbook. Inexpensive one-volume textbook. Perfect for senior high school, college and university level courses.]

ENTERTAINMENT INDUSTRY: The Business of Music, Books, Movies, TV, Radio, Internet, Video Games, Theater, Fashion, Sports, Art, Merchandising, Copyright, Trademarks & Contracts

Author :
Rating : 4.86 (897 Votes)
Asin : B003RWSGAO
Format Type :
Number of Pages : 127 Pages
Publish Date : 2016-11-05
Language : English

DESCRIPTION:

He began his career in music as a recording artist with Capitol/EMI and then switched to the business side of the entertainment industry while living in Los Angeles. He presently teaches college level courses in entertainment business, music history, contracts and copyright law. Historian and author Mark Vinet was born in 1964 in S

Inexpensive textbook. Inexpensive one-volume textbook. Perfect for senior high school, college and university level courses.

To be on the cutting edge of this ever-changing industry, one must possess an in-depth knowledge of the many areas that converge to form modern show business. Employment opportunities abound in this vibrant, eclectic and exciting universe – open to anyone willing to learn and work diligently with creative enthusiasm. Entertainment lovers of all ages will enjoy this engaging overview of an evolving industry; from its basic and traditional roots to today’s exciting technological innovations that rapidly and constantly influence the entertainment we enjoy. This book contains the author’s personal entertainment industry rules, tenets, advice, principles, opinions, philosophies, and concepts developed over a thirty-year career in show business as an artist, musician, writer, performer, businessman, manager, and entertainment/copyright lawyer.. It offers an in-depth study and detailed analysis of the diverse, colorful, and creative art forms that fill the leisure and recreational time of North Americans. Experience a fascinating and enthralling odyssey while exploring dozens of artistic disciplines that can lead to success in the international entertainment field. The modern entertainment industry is the convergence of the business of music, books, movies, television, radio, Internet, video games, theater, fashion, sports, art, merchandising, copyright, trademarks, and cont

Valuable source of information. Great one-volume overview of the entertainment industry. --MHA Folio, September 1, 2005The straight-forward language and many charts make this book easy to read and understand. --EIA Spotlight, August 31, 2005 . --Pride Productions, August 29, 2005Common sense approach to "making it" in a complicated and diverse industry. Up-to-date info for artists, job-seekers and entrepreneurs

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